The GdkColor structure is used to describe an allocated or unallocated color.
Class GdkColor( [pixel],[red],[green],[blue] )
pixel | For allocated colors, the value used to draw this color on the screen. |
red | The red component of the color. This is a value between 0 and 65535, with 65535 indicating full intensitiy. |
green | The green component of the color. |
blue | The blue component of the color. |
Properties | |
blue | The blue component of the color. |
green | The green component of the color. |
pixel | For allocated colors, the value used to draw this color on the screen. |
red | The red component of the color. |
The blue component of the color.
The blue component of the color.
The green component of the color.
The green component of the color.
For allocated colors, the value used to draw this color on the screen.
For allocated colors, the value used to draw this color on the screen.
The red component of the color.
The red component of the color. This is a value between 0 and 65535, with 65535 indicating full intensity.